Tidying Up


State Machine and recoding.

Before I can continue with proper level design and developing the move set, I need to rig a state machine for the character to make tuning and adding moves and actions easier.

I also need to debug, and probably redo the last contributions of my former teammates so that they work nicely with the overall code. (There’s in theory a menu, but it’s lost in limbo for the time being)

Further development

After the initial move set is clear and working, the next goal is a basic platforming level with a simple enemy (think goombas) for the player to navigate and test out the different values of gravity, speed, etc.

A new sprite for the character to represent all the different animations is low on the totem pole but it needs to get done, swinging a sword when it should be a spear thrust is negative user experience.

Files

Project Spear.exe 66 MB
Jun 05, 2023

Get Untitled Spear Game

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